1#ifndef COIN_SOWINDOWELEMENT_H
2#define COIN_SOWINDOWELEMENT_H
27#include <Inventor/elements/SoSubElement.h>
35class COIN_DLL_API SoWindowElement :
public SoElement {
38 SO_ELEMENT_HEADER(SoWindowElement);
42 virtual ~SoWindowElement();
45 virtual void init(SoState * state);
47 virtual void push(SoState * state);
48 virtual void pop(SoState * state,
const SoElement * prevTopElement);
53 static void set(SoState * state,
void *
window,
56 static void get(SoState * state,
void *&
window,
SoElement(void)
Definition SoElement.cpp:534
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual SoElement * copyMatchInfo(void) const =0
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void push(SoState *state)
Definition SoElement.cpp:570
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
static void set(SoState *state, void *window, void *context, void *display, SoGLRenderAction *action)
Definition SoWindowElement.cpp:128
void * display
Definition SoWindowElement.h:63
void * window
Definition SoWindowElement.h:61
static void get(SoState *state, void *&window, void *&context, void *&display, SoGLRenderAction *&action)
Definition SoWindowElement.cpp:151
SoGLRenderAction * glRenderAction
Definition SoWindowElement.h:64
void * context
Definition SoWindowElement.h:62